Run nodes
A run starts nodes in order. A node starts when the nodes before it are done.
Run the selected nodes
A run starts only the nodes that you select.
- Select the nodes to run. To run the whole workflow, press
⌘Aon Mac orCtrl+Aon Windows or Linux. This selects all nodes. - Click Run, or press
⌘↵on Mac orCtrl+Enteron Windows or Linux.
With no selection, Run is off. A node that you did not select passes on its current result to the selected nodes. If that node has no result yet, the run does not start. Select that node too.
Next to the button, tabletop shows the most tokens that a run of the selected nodes can use: “up to” a number of tokens. See Tokens and plans.
getting-started/run-nodes-runRun one node
Click the node, then open the Run tab of the inspector:
| Button | What it does |
|---|---|
| Run | Runs only this node. |
| Re-run | Runs this node again. A locked node cannot run again until you unlock it. |
getting-started/run-nodes-run-tabOutdated nodes
A node shows OUTDATED when you change it, or a node before it, after its last run. Its result does not match its settings and inputs now. Select the node and run it again.
Read the state of a node
Each node shows its state while it runs.
| State | Meaning |
|---|---|
| Idle | The node did not run yet. |
| Waiting for inputs | The node waits for the nodes before it. |
| Queued | The node is ready and waits for its turn. |
| Running | The node runs now. A bar shows the progress. |
| Needs approval | The node is done and waits for you. See below. |
| Done | The node has a result. Cached means that tabletop used an earlier result with the same inputs and settings. |
| Failed | The node stopped with an error. Click Retry. |
| Cancelled | You cancelled the run. Click Retry to run the node again. |
| Interrupted | The run stopped before the node was done. Click Retry. |
The Jobs tray lists each node run with its state and its time.
getting-started/run-nodes-statesStop a run
Click Cancel runs. Nodes that wait do not start. Nodes that run now finish and use their tokens.
Check each result before the next node
Use approval when a node costs many tokens, or when you want to check each result.
- Step: click Step in place of Run. The run pauses after every node.
- Pause for approval: in the Run tab of a node, turn on Pause for approval. The run pauses after each run of that node.
When a node pauses, it shows Needs approval:
- Look at the result on the node.
- Click Approve to go on, or Re-run to make a new result.
getting-started/run-nodes-approveKeep a result with Lock
A locked node keeps its result. Runs and edits do not change it.
- Select the node.
- Click Lock on the canvas bar, or press
⌘⇧Lon Mac orCtrl+Shift+Lon Windows or Linux.
To run the node again, click Unlock.